COMMANDER · DECK
Wheely Good
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
6 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
23 cardsInstant
16 cardsLand
21 cardsMONEY CARDS·42 CARDS·$245.88
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Creature
6 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
16 cardsInstant
6 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Mountain11
Swamp11
Gate1
Sorcery23
Instant18
Artifact15
Equipment6
God1
Creature7
Human2
Wizard2
Badger1
Dinosaur1
God1
Incarnation1
Minotaur1
Performer1
Phyrexian1
Praetor1
Party2
Enchantment3
Legends5
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures you control
- Infinite combat damage
- Infinite combat phases
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
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