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COMMANDER · DECK

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Bracket 4 · Optimized
@ssbgtony18
101 CARDS (LIMIT 100)
DECK $
$826.03
MYTHIC
24
RARE
80
UNCOMMON
49
COMMON
67
COMMAND2 CARDS
MAIN99 CARDS

Planeswalker

1 cards

Creature

52 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

7 cards

Sorcery

8 cards

Land

8 cards
MAYBE96 CARDS

Planeswalker

2 cards

Creature

64 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

8 cards

Sorcery

8 cards

Instant

9 cards

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·81 CARDS·$628.03
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Planeswalker

2 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

13 cards

Sorcery

12 cards

Instant

6 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Defiant Bloodlord + Exquisite Blood: early two-card combo, with no mana to spend
  • Defiant Bloodlord + Bloodthirsty Conqueror: early two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early two-card combo, with no mana to spend
  • and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 10
CURVE
00611322539410566+
COLOR
B: 86 pipsC: 140 pips
TYPES
Creature54
Vampire53
Cleric7
Noble7
Warlock6
Shaman5
Rogue4
Ally2
Knight2
Soldier2
Warrior2
Assassin1
Phyrexian1
Shapeshifter1
Wizard1
Zombie1
Outlaws11
Party14
Land30
Nonbasic7
Basic23
Swamp25
Artifact8
Equipment1
Shapeshifter1
Sorcery8
Enchantment1
Planeswalker1
Nixilis1
Legends7
Historic15
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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