COMMANDER · DECK
Party time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
13 cardsInstant
12 cardsLand
27 cardsMONEY CARDS·11 CARDS·$35.78
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Creature
9 cardsEnchantment
1 cardSorcery
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Forest4
Island3
Swamp3
Mountain2
Plains2
Creature31
Human11
Rogue8
Warrior6
Cleric5
Wizard5
Elf3
Merfolk3
Shapeshifter3
Vampire3
Spirit2
Aetherborn1
Angel1
Cat1
Druid1
Kor1
Shaman1
Snake1
Treefolk1
Changeling3
Outlaws8
Party24
Sorcery13
Instant12
Enchantment6
Artifact2
Legends9
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature tokens with haste
- Infinite combat phases
- Infinite creature ETB
- Infinite lifegain
- Infinite lifegain triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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