COMMANDER · DECK
Szarel
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
11 cardsInstant
5 cardsLand
27 cardsMONEY CARDS·34 CARDS·$249.69
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Creature
15 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic24
Basic17
Forest12
Swamp8
Mountain7
Creature32
Druid6
Insect6
Human5
Elemental4
Elf4
Shaman4
Plant3
Beast2
Scout2
Advisor1
Avatar1
Bear1
Demon1
Detective1
Dragon1
Frog1
Horror1
Kavu1
Kraken1
Merfolk1
Minotaur1
Monk1
Nightmare1
Noble1
Pilot1
Satyr1
Warrior1
Wizard1
Wurm1
Party2
Sorcery11
Artifact6
Spacecraft2
Equipment1
Enchantment5
Instant5
Legends18
Historic22
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
Comments · 0
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