MetaMox
COMMANDER · DECK

Urza Commhundred < 100$

Bracket 3 · Upgraded
@ArhimanBlack · 2025-04-25
DECK $
$157.20
MYTHIC
2
RARE
20
UNCOMMON
31
COMMON
46
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

3 cards

Artifact

19 cards

Sorcery

5 cards

Instant

20 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Basalt Monolith + Forensic Gadgeteer: two-card combo, for six mana or less, pieces included
  • Vexing Bauble + Knowledge Pool: locks the table
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
30151192153442546+
COLOR
U: 59 pipsC: 96 pips
TYPES
Land37
Nonbasic2
Basic35
Island35
Weird1
Artifact21
Construct1
Equipment1
Jellyfish1
Instant21
Creature16
Human8
Wizard5
Artificer4
Construct1
Detective1
Djinn1
Drake1
Equipment1
Horror1
Jellyfish1
Kraken1
Spirit1
Vedalken1
Weird1
Party5
Sorcery5
Enchantment3
Planeswalker1
Narset1
Legends6
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 3 · locks the tableCounter all spells players cast from their handsLock
Infinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Group
Color
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