COMMANDER · DECK
Quick
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
21 cardsInstant
9 cardsLand
13 cardsMONEY CARDS·24 CARDS·$94.32
Sign in to save your threshold.
Creature
8 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
8 cardsInstant
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic11
Basic27
Island14
Mountain13
Sorcery21
Creature20
Wizard8
Human7
Shaman3
Drake2
Elemental2
Goblin2
Djinn1
Dragon1
Dwarf1
Efreet1
Merfolk1
Monk1
Octopus1
Rogue1
Salamander1
Vampire1
Wall1
Warlock1
Outlaws2
Party9
Artifact9
Equipment1
Vehicle1
Instant9
Enchantment3
Legends7
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite copies of one instant or sorcery
- Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
Your deck matches the precon exactly.
Comments · 0
No comments yet.