COMMANDER · DECK
Sleepy Slitherer
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
15 cardsInstant
10 cardsLand
28 cardsMAYBE99 CARDS
Planeswalker
1 cardCreature
35 cardsEnchantment
8 cardsArtifact
18 cardsSorcery
9 cardsInstant
17 cardsLand
11 cardsMONEY CARDS·149 CARDS·$2,076.88
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Planeswalker
1 cardCreature
49 cardsEnchantment
10 cardsArtifact
22 cardsSorcery
15 cardsInstant
21 cardsLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic27
Basic8
Mountain6
Swamp6
Djinn1
Monk1
Saga1
Urza's1
Creature26
Human8
Dragon5
Rogue3
Artificer2
Elder2
Mercenary2
Archer1
Assembly-worker1
Berserker1
Citizen1
Cleric1
Demon1
Devil1
Djinn1
Dwarf1
Elemental1
Elf1
Halfling1
Hero1
Monk1
Mutant1
Orc1
Phyrexian1
Praetor1
Shaman1
Soldier1
Tiefling1
Vampire1
Warrior1
Wizard1
Outlaws5
Party6
Sorcery16
Cleric1
Vampire1
Artifact14
Equipment3
Assembly-worker1
Instant12
Enchantment4
Aura1
Saga1
Urza's1
Legends15
Historic28
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS21 COMBOS
Bracket 4
mass land denial
- Destroy all permanents opponents control
- Mass Land Denial
Bracket 4
mass land denial
- Activated abilities of permanents your opponents control can't be activated
- Activated abilities can't be activated
- Lock
- Mass Land Denial
Bracket 4
mass land denial
- Gain control of all permanents
- Win the game at the beginning of your next upkeep
- Mass Land Denial
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite creature tokens
- Infinite creature ETB
- Infinite magecraft triggers
- Infinite creature LTB
- Infinite death triggers
Bracket 3
locks the table
- Gain control of all permanents an opponent controls during each of your turns
- Lock
- Win the game at the beginning of your next upkeep
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature tokens with haste
- Infinite magecraft triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite magecraft triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite tapped creature tokens
- Infinite tapped creature tokens until end of turn
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens with haste
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite death triggers
- Infinite storm count
- Infinite creature tokens
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Infinite magecraft triggers
- Infinite black mana
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Infinite red mana
- Infinite magecraft triggers
- Infinite black mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 20 cards not in the pool
BANNED · 4
NOT IN THE POOL · 20
Comments · 0
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