COMMANDER · DECK
Chaos Theory
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
14 cardsInstant
11 cardsLand
2 cardsMONEY CARDS·40 CARDS·$199.92
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Creature
11 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
9 cardsInstant
6 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Basic34
Island17
Mountain17
Creature21
Human4
Dinosaur3
Devil2
Goblin2
Orc2
Rogue2
Shaman2
Wizard2
Alien1
Avatar1
Beast1
Chimera1
Construct1
Crab1
Demon1
Doctor1
Efreet1
Elder1
Elf1
Lord1
Mutant1
Phyrexian1
Scientist1
Sorcerer1
Spirit1
Time1
Worm1
Outlaws2
Party4
Sorcery15
Avatar1
Artifact11
Book1
Construct1
Phyrexian1
Enchantment11
Chimera1
Instant11
Legends10
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
43 cards not in the pool
NOT IN THE POOL · 43
Comments · 0
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