COMMANDER · DECK
Wizards Everywhere
Bracket 3 · Upgraded2016-04-16
ONLY 99 CARDSNO COMMANDER
DECK $
$435.95
MYTHIC
7
RARE
43
UNCOMMON
18
COMMON
31
POTENTIAL COMMANDERS11 OPTIONS
Azami, Lady of Scrolls·Arcanis the Omnipotent·Barrin, Master Wizard·Ertai, Wizard Adept·Jalira, Master Polymorphist·Kira, Great Glass-Spinner·Rayne, Academy Chancellor·Teferi, Mage of Zhalfir·Tomorrow, Azami's Familiar·Uyo, Silent Prophet·Venser, Shaper Savant
Creature
11 cardsMAIN99 CARDS
Creature
37 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
3 cardsInstant
7 cardsLand
6 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·39 CARDS·$334.56
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Creature
15 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
2 cardsInstant
3 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
- Paradigm Shift + Laboratory Maniac: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Paradigm Shift + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
52 cards not in the pool
NOT IN THE POOL · 52
CURVE
COLOR
TYPES
Creature37
Wizard34
Human22
Merfolk5
Vedalken5
Spirit2
Artificer1
Moonfolk1
Zombie1
Party34
Land32
Nonbasic5
Basic27
Island27
Artifact15
Equipment2
Wizard1
Instant7
Trap1
Enchantment5
Sorcery3
Legends11
Historic26
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Infinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite mana creatures you control can produce for target opponentInfinite untap of creatures you control
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite mana creatures you control can produce for target opponentInfinite untap of creatures you control
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