COMMANDER · DECK
Galazeth Prismari cEDH
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
6 cardsEnchantment
5 cardsArtifact
21 cardsSorcery
11 cardsInstant
26 cardsLand
21 cardsMONEY CARDS·80 CARDS·$6,153.06
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Planeswalker
2 cardsCreature
7 cardsEnchantment
5 cardsArtifact
18 cardsSorcery
9 cardsInstant
21 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land28
Nonbasic19
Basic9
Island10
Mountain4
Saga1
Urza's1
Instant26
Artifact22
Sorcery11
Creature7
Human4
Wizard2
Advisor1
Artificer1
Dragon1
Drake1
Elder1
Goblin1
Pirate1
Outlaws1
Party2
Enchantment6
Saga1
Urza's1
Planeswalker2
Narset1
Teferi1
Legends7
Historic29
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
COMMANDER BRACKET
No bracket · Banned
3 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS9 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite copies of instant or sorcery spells you cast
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
3 banned cards
BANNED · 3
DUEL COMMANDER
Not legal
23 banned cards
BANNED · 23
CEDH
Not legal
- The deck’s name says cEDH
- 15 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 3
BRAWL (HISTORIC)
Not legal
7 banned cards, 33 cards not in the pool
BANNED · 7
NOT IN THE POOL · 33
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