COMMANDER · DECK
indestructible tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsArtifact
14 cardsSorcery
3 cardsInstant
11 cardsLand
36 cardsMONEY CARDS·69 CARDS·$5,415.56
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Creature
27 cardsArtifact
9 cardsSorcery
1 cardInstant
10 cardsLand
22 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic27
Basic10
Forest6
Island6
Mountain6
Plains6
Swamp6
Demon1
Creature36
God13
Golem4
Spirit3
Eldrazi2
Phyrexian2
Avatar1
Cat1
Centaur1
Cleric1
Construct1
Demon1
Dinosaur1
Elder1
Elf1
Gargoyle1
Goblin1
Horror1
Human1
Juggernaut1
Noble1
Sliver1
Squirrel1
Warrior1
Wurm1
Party2
Artifact32
Equipment4
Golem4
Construct1
Gargoyle1
Juggernaut1
Phyrexian1
Enchantment11
God11
Instant11
Sorcery3
Legends30
Historic56
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 31 cards not in the pool
BANNED · 3
NOT IN THE POOL · 31
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