COMMANDER · DECK
There are some who call me Tim
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
11 cardsArtifact
14 cardsSorcery
3 cardsInstant
10 cardsLand
9 cardsMAYBE16 CARDS
Creature
2 cardsEnchantment
4 cardsArtifact
4 cardsInstant
2 cardsLand
4 cardsMONEY CARDS·41 CARDS·$362.39
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Creature
6 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
2 cardsInstant
6 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic8
Basic28
Island28
Creature26
Wizard16
Human12
Giant2
Merfolk2
Myr2
Beast1
Cleric1
Dwarf1
Eldrazi1
Elemental1
Faerie1
Phyrexian1
Scout1
Sorcerer1
Wall1
Zombie1
Party17
Artifact16
Equipment8
Myr2
Phyrexian1
Shaman1
Enchantment11
Aura8
Instant10
Sorcery3
Legends5
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS21 COMBOS
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mana artifacts you control can produce
- Infinite mana creatures you control can produce
- Infinite untap of artifacts you control
- Infinite untap of creatures you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite self-discard triggers
- Infinite looting
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite blue mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite blue mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite blue mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
51 cards not in the pool
NOT IN THE POOL · 51
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