COMMANDER · DECK
Raising Fighting Spirit
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
17 cardsInstant
6 cardsLand
20 cardsMONEY CARDS·34 CARDS·$186.66
Sign in to save your threshold.
Creature
11 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
9 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Forest12
Mountain9
Creature25
Human7
Dinosaur5
Shaman5
Warrior5
Ape3
Barbarian2
Bear2
Elf2
Tiefling2
Berserker1
Dragon1
Elder1
Elephant1
Giant1
Goblin1
Ogre1
Peasant1
Ranger1
Troll1
Turtle1
Party5
Sorcery17
Arcane1
Artifact9
Equipment4
Enchantment8
Instant6
Legends19
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
Comments · 0
No comments yet.