COMMANDER · DECK
The Hearthhull
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
34 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
9 cardsInstant
8 cardsLand
33 cardsMAYBE4 CARDS
Creature
1 cardEnchantment
1 cardArtifact
1 cardInstant
1 cardMONEY CARDS·55 CARDS·$647.66
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Creature
18 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
5 cardsInstant
5 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic31
Basic7
Forest9
Mountain7
Swamp7
Dryad1
Creature34
Insect6
Elf5
Elemental4
Scout4
Human3
Warrior3
Cleric2
Druid2
Dryad2
Snake2
Bear1
Beast1
Construct1
Detective1
Devil1
Dinosaur1
Dragon1
Forest1
Frog1
Goblin1
Horror1
Kavu1
Minotaur1
Monk1
Nightmare1
Noble1
Nymph1
Orc1
Pilot1
Shaman1
Treefolk1
Villain1
Wizard1
Party6
Artifact9
Spacecraft2
Construct1
Sorcery9
Instant8
Enchantment4
Dryad1
Nymph1
Planeswalker1
Windgrace1
Legends17
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS25 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 27 cards not in the pool
BANNED · 2
NOT IN THE POOL · 27
+ 50 CARDS NOT IN PRECON
+ Amulet of Vigor+ Ancient Greenwarden+ Assassin's Trophy+ Azusa, Lost but Seeking+ Ba Sing Se+ Blood Crypt+ Burgeoning+ Command Beacon+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Crystal Vein+ Dark Ritual+ Dryad Arbor+ Dryad of the Ilysian Grove+ Ebon Stronghold+ Elvish Reclaimer+ Exploration+ Field of the Dead+ Gemstone Mine+ Glacial Chasm+ Havenwood Battleground+ Horizon of Progress+ Icetill Explorer+ Life from the Loam+ Lord Windgrace+ Lotus Cobra+ Lumra, Bellow of the Woods+ Manifold Key+ Mole Man, Moloid Master+ Nissa, Resurgent Animist+ Orcish Lumberjack+ Overgrown Tomb+ Petrified Field+ Rain of Filth+ Ramunap Excavator+ Six+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Tannuk, Memorial Ensign+ Tiller Engine+ Tireless Provisioner+ Urborg, Tomb of Yawgmoth+ Wasteland+ Wayward Swordtooth+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 41 PRECON CARDS NOT IN DECK
- Augur of Autumn- Binding the Old Gods- Cabaretti Courtyard- Centaur Vinecrasher- Cinder Glade- Cultivate- Dakmor Salvage- Escape Tunnel- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Infernal Grasp- Juri, Master of the Revue- Loamcrafter Faun- Maestros Theater- Mazirek, Kraul Death Priest- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Pest Infestation- Putrefy- Rampaging Baloths- Rocky Tar Pit- Satyr Wayfinder- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Tear Asunder- Terramorphic Expanse- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker
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