MetaMox
COMMANDER · DECK
@RatSorcerer · 2026-10-14
Nekusar, the Mindrazer
DECK $
$1,048.18
MYTHIC
15
RARE
43
UNCOMMON
15
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

16 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

12 cards

Instant

13 cards

Land

19 cards
MONEY CARDS·60 CARDS·$830.97
Sign in to save your threshold.

Planeswalker

1 card

Creature

15 cards

Enchantment

8 cards

Artifact

4 cards

Sorcery

10 cards

Instant

12 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0091162173945566+
COLOR
U: 25.5 pipsB: 25.5 pipsR: 34 pipsC: 112 pips
TYPES
Land37
Nonbasic16
Basic21
Mountain11
Swamp11
Island9
Creature17
Human3
Phyrexian3
Wizard3
Demon2
Dragon2
Archer1
Assassin1
Construct1
Elder1
Hag1
Horror1
Illusion1
Knight1
Orc1
Praetor1
Sphinx1
Spirit1
Vampire1
Warlock1
Zombie1
Outlaws2
Party3
Instant13
Lesson1
Sorcery13
Vampire1
Warlock1
Enchantment12
Aura2
Demon1
Hag1
Artifact10
Equipment2
Construct1
Phyrexian1
Planeswalker2
Chandra1
Nixilis1
Legends11
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS10 COMBOS
Bracket 4
mass land denial
  • Each opponent loses the game
  • Exile all cards in hands and graveyards
  • Exile all permanents
  • Near-infinite lifeloss
  • Mass Land Denial
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
View
Comments · 0
No comments yet.