COMMANDER · DECK
The Worldpee | ☆☆☆ (B:4)
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
10 cardsInstant
9 cardsLand
23 cardsMAYBE2 CARDS
Enchantment
1 cardLand
1 cardMONEY CARDS·51 CARDS·$604.19
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Creature
14 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
3 cardsInstant
7 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic20
Basic20
Forest9
Mountain7
Swamp7
Cave1
Urza's1
Creature23
Elf5
Human4
Druid3
Insect3
Snake3
Lizard2
Scout2
Shaman2
Ally1
Assassin1
Beast1
Cleric1
Detective1
Dryad1
Elemental1
Frog1
Horror1
Kavu1
Monk1
Noble1
Nymph1
Pilot1
Plant1
Soldier1
Warrior1
Outlaws1
Party2
Artifact13
Spacecraft1
Sorcery11
Instant9
Enchantment6
Dryad1
Nymph1
Legends9
Historic20
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS22 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 18 cards not in the pool
BANNED · 2
NOT IN THE POOL · 18
+ 64 CARDS NOT IN PRECON
+ Amulet of Vigor+ Ancient Greenwarden+ Azusa, Lost but Seeking+ Bala Ged Recovery // Bala Ged Sanctuary+ Blighted Woodland+ Bolas's Citadel+ Command Beacon+ Crop Rotation+ Crucible of Worlds+ Dark Ritual+ Demonic Tutor+ Dig Up+ Dryad of the Ilysian Grove+ Dust Bowl+ Entomb+ Exploration+ Explore+ Fellwar Stone+ Formidable Speaker+ Ghost Quarter+ Heroic Intervention+ Icetill Explorer+ Iridescent Vinelasher+ Journey of Discovery+ Keldon Arsonist+ Koth, the Geomancer+ Loot, Exuberant Explorer+ Lotus Cobra+ Mana Confluence+ Manifold Key+ Mina and Denn, Wildborn+ Need for Speed+ Noxious Revival+ Nylea's Intervention+ Petrified Field+ Prismatic Vista+ Ramunap Excavator+ Realms Uncharted+ Reanimate+ Reclaim+ Regrowth+ Retreat to Hagra+ Sabotender+ Sakura-Tribe Elder+ Spelunking+ Spitfire Lagac+ Strip Mine+ Sylvan Scrying+ Talisman of Impulse+ Talisman of Indulgence+ Talisman of Resilience+ Tannuk, Memorial Ensign+ Tireless Provisioner+ Tunneling Geopede+ Twisted Landscape+ Urza's Cave+ Valakut Exploration+ Vibrant Cityscape+ Voltaic Key+ Wasteland+ Will of the Sultai+ Worldly Tutor+ Ziatora's Proving Ground+ Zuran Orb
- 68 PRECON CARDS NOT IN DECK
- Baloth Prime- Beast Within- Binding the Old Gods- Blasphemous Act- Bojuka Bog- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Command Tower- Cultivate- Escape to the Wilds- Eumidian Wastewaker- Evendo Brushrazer- Exploration Broodship- Farseek- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Horizon Explorer- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Korvold, Fae-Cursed King- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Nature's Lore- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Tireless Tracker- Titania, Protector of Argoth- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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