COMMANDER · DECK
Marchesa, the Black Rose: Theft
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
17 cardsInstant
5 cardsLand
27 cardsMONEY CARDS·20 CARDS·$54.31
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Creature
7 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
4 cardsInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Mountain7
Swamp4
Gate3
Island2
Creature23
Vampire6
Human5
Warrior3
Wizard3
Avatar2
Zombie2
Aetherborn1
Ally1
Beast1
Demon1
Devil1
Manticore1
Merfolk1
Noble1
Pirate1
Skeleton1
Slug1
Spirit1
Outlaws1
Party6
Sorcery17
Artifact11
Equipment1
Enchantment7
Aura4
Instant5
Legends3
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
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