COMMANDER · DECK
Arcades, The Strategist
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
44 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
5 cardsInstant
4 cardsLand
28 cardsMONEY CARDS·21 CARDS·$76.39
Sign in to save your threshold.
Creature
11 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardInstant
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature45
Wall25
Human6
Plant6
Advisor2
Bird2
Soldier2
Crocodile1
Dragon1
Druid1
Elder1
Eldrazi1
Elephant1
Elk1
Golem1
Homunculus1
Jellyfish1
Monk1
Rogue1
Shapeshifter1
Spirit1
Turtle1
Warrior1
Outlaws1
Party2
Land37
Nonbasic25
Basic12
Plains10
Forest5
Gate3
Island3
Artifact14
Wall9
Equipment2
Golem1
Enchantment6
Saga1
Sorcery5
Instant4
Legends6
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
No comments yet.