COMMANDER · DECK
Aggro Hare
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
6 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
12 cardsInstant
10 cardsLand
23 cardsMAYBE104 CARDS
Creature
20 cardsEnchantment
23 cardsArtifact
10 cardsSorcery
14 cardsInstant
15 cardsLand
19 cardsMONEY CARDS·101 CARDS·$627.26
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Creature
16 cardsEnchantment
24 cardsArtifact
17 cardsSorcery
13 cardsInstant
16 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic21
Basic12
Forest6
Plains6
Mountain5
Aura1
Cave1
Creature27
Rabbit23
Noble21
Warrior2
Druid1
Elf1
Golem1
Insect1
Lizard1
Rogue1
Outlaws1
Party3
Artifact12
Equipment3
Golem1
Sorcery12
Instant11
Enchantment8
Aura1
Class1
Legends2
Historic13
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite creature tokens
- Infinite creature ETB
- Infinite +1/+1 counters on a creature
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite creature tokens
- Infinite creature ETB
- Infinite +1/+1 counters on creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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