COMMANDER · DECK
My Commander Exploded
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
18 cardsArtifact
8 cardsSorcery
8 cardsInstant
13 cardsLand
13 cardsMAYBE3 CARDS
Enchantment
2 cardsInstant
1 cardMONEY CARDS·31 CARDS·$188.09
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Creature
6 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
3 cardsInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Mountain9
Plains9
Swamp8
Enchantment18
Aura16
Creature17
Human3
Construct2
Goblin2
Wizard2
Advisor1
Dragon1
Dwarf1
Elder1
Elemental1
Elk1
Equipment1
Fox1
God1
Golem1
Horror1
Knight1
Minotaur1
Phyrexian1
Thopter1
Werewolf1
Party2
Artifact14
Equipment6
Construct2
Elk1
God1
Golem1
Thopter1
Instant14
Sorcery8
Legends5
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS48 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite damage to one opponent
ALSO NEEDS
Card That Gives Indestructible
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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