COMMANDER · DECK
Vampire Tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
30 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
13 cardsInstant
6 cardsLand
8 cardsMONEY CARDS·39 CARDS·$134.39
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Planeswalker
1 cardCreature
16 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
7 cardsInstant
3 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic7
Basic26
Swamp28
Creature31
Vampire28
Shaman7
Warrior5
Knight2
Aetherborn1
Assassin1
Cat1
Demon1
Rogue1
Shapeshifter1
Wizard1
Zombie1
Changeling1
Outlaws2
Party7
Sorcery13
Artifact10
Equipment2
Shapeshifter1
Enchantment8
Aura2
Instant6
Planeswalker1
Sorin1
Legends8
Historic16
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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