COMMANDER · DECK
Esix
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
15 cardsInstant
14 cardsLand
9 cardsMONEY CARDS·30 CARDS·$123.04
Sign in to save your threshold.
Creature
11 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
6 cardsInstant
8 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature33
Elf8
Human6
Shaman5
Druid4
Wizard4
Frog3
Elemental2
Horror2
Insect2
Snake2
Avatar1
Bird1
Boar1
Drake1
Elephant1
Faerie1
Fractal1
God1
Merfolk1
Pirate1
Rogue1
Scout1
Serpent1
Outlaws2
Party5
Land33
Nonbasic7
Basic26
Forest14
Island14
Gate1
Sorcery15
Instant14
Artifact3
Enchantment3
God1
Legends5
Historic8
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
Comments · 0
No comments yet.