COMMANDER · DECK
Skullbriar Average
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
13 cardsInstant
14 cardsLand
15 cardsMONEY CARDS·32 CARDS·$173.83
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Creature
8 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
5 cardsInstant
4 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land32
Nonbasic13
Basic19
Forest15
Swamp6
Creature22
Human4
Spirit3
Druid2
Elemental2
Fungus2
Hydra2
Snake2
Beast1
Cleric1
Construct1
Dinosaur1
Elephant1
Elf1
Horror1
Horse1
Insect1
Nightmare1
Phyrexian1
Shaman1
Soldier1
Vampire1
Warlock1
Warrior1
Zombie1
Outlaws1
Party2
Instant14
Sorcery13
Arcane1
Artifact12
Equipment6
Construct1
Enchantment8
Aura4
Legends4
Historic14
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
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