MetaMox
COMMANDER · DECK
2022-02-03
Ormos, Archive Keeper
DECK $
$460.08
MYTHIC
9
RARE
37
UNCOMMON
21
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

6 cards

Instant

15 cards

Land

8 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
106119212313475106+
COLOR
U: 82 pipsC: 160 pips
TYPES
Land31
Nonbasic7
Basic24
Island24
Creature22
Wizard4
Horror3
Human3
Illusion3
Sphinx3
Phyrexian2
Shapeshifter2
Spirit2
Squid2
Avatar1
Dinosaur1
Elder1
Golem1
Juggernaut1
Merfolk1
Spellshaper1
Vedalken1
Zombie1
Party4
Artifact20
Book2
Phyrexian2
Equipment1
Golem1
Horror1
Juggernaut1
Shapeshifter1
Instant15
Enchantment9
Class1
Sorcery7
Planeswalker2
Jace1
Narset1
Legends13
Historic30
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
Group
Color
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