COMMANDER · DECK
Bruvac/Persistent Petitioners
Bracket 4 · Optimized2020-06-24
102 CARDS (LIMIT 100)
DECK $
$556.81
MYTHIC
5
RARE
24
UNCOMMON
17
COMMON
57
COMMAND1 CARD
Creature
1 cardsMAIN101 CARDS
Creature
7 cardsEnchantment
5 cardsArtifact
17 cardsSorcery
8 cardsInstant
12 cardsLand
7 cardsMAYBE2 CARDS
Enchantment
1 cardsSorcery
1 cardsMONEY CARDS·34 CARDS·$438.24
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Creature
7 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
3 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Bruvac the Grandiloquent + Maddening Cacophony: two-card combo, for six mana or less
- Bruvac the Grandiloquent + Traumatize: two-card combo, for six mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Bruvac the Grandiloquent + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- Bruvac the Grandiloquent + Maddening Cacophony — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Traumatize — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic6
Basic31
Island32
Desert1
Creature23
Human19
Advisor17
Fish1
Golem1
Nightmare1
Rogue1
Sphinx1
Wizard1
Outlaws1
Party2
Artifact19
Book1
Golem1
Instant12
Sorcery10
Nightmare1
Enchantment5
Legends5
Historic22
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill