MetaMox
COMMANDER · DECK

And I will Cast Pot of Greed to Draw...

@Mist3rKincer · 2024-04-17
Nekusar, the Mindrazer
DECK $
$437.44
MYTHIC
11
RARE
46
UNCOMMON
18
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

16 cards

Enchantment

10 cards

Artifact

12 cards

Sorcery

10 cards

Instant

10 cards

Land

25 cards
MONEY CARDS·53 CARDS·$337.37
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Planeswalker

1 card
NAMECOSTPRICE

Creature

12 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

6 cards

Instant

6 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1051182223544566+
COLOR
U: 31 pipsB: 31 pipsR: 19 pipsC: 103 pips
TYPES
Land38
Nonbasic22
Basic16
Island7
Swamp7
Mountain6
Creature17
Human6
Wizard4
Rogue3
Knight2
Phyrexian2
Skeleton2
Warrior2
Archer1
Artificer1
Bird1
Demon1
Dragon1
Faerie1
God1
Horror1
Orc1
Spirit1
Zombie1
Outlaws3
Party9
Artifact14
Artificer1
Book1
Horror1
Human1
Phyrexian1
Sorcery12
Enchantment11
Aura1
God1
Instant11
Planeswalker3
Dack1
Jace1
Will1
Legends15
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Group
Color
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