COMMANDER · DECK
group slug
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
18 cardsArtifact
11 cardsSorcery
6 cardsInstant
6 cardsLand
18 cardsMONEY CARDS·73 CARDS·$1,463.80
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Creature
21 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
6 cardsInstant
5 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic18
Basic15
Mountain11
Swamp10
Goblin1
God1
Creature28
Human6
Horror4
Demon3
Phyrexian3
Assassin2
Construct2
Devil2
Goblin2
God2
Cleric1
Dinosaur1
Dragon1
Elder1
Elemental1
Hag1
Hellion1
Monkey1
Pirate1
Praetor1
Rogue1
Shaman1
Spirit1
Vampire1
Warrior1
Wizard1
Outlaws4
Party4
Enchantment20
God1
Hag1
Artifact14
Construct2
Phyrexian2
Horror1
Instant7
Arcane1
Sorcery6
Legends14
Historic28
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to all players
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
39 cards not in the pool
NOT IN THE POOL · 39
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