MetaMox
COMMANDER · DECK
@Genesis94 · 2026-03-17
DECK $
$292.46
MYTHIC
18
RARE
59
UNCOMMON
28
COMMON
34
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

34 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

4 cards

Sorcery

10 cards

Instant

7 cards

Land

29 cards
MAYBE3 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card

Artifact

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1061102203747576+
COLOR
B: 12 pipsR: 16 pipsG: 53 pipsC: 119 pips
TYPES
Land41
Nonbasic26
Basic15
Forest10
Swamp7
Mountain6
Planet1
Creature34
Insect7
Elemental4
Beast3
Human3
Shaman3
Monk2
Noble2
Scout2
Snake2
Warrior2
Bird1
Cleric1
Demon1
Devil1
Dinosaur1
Dragon1
Druid1
Elf1
Frog1
Horror1
Hydra1
Kavu1
Leviathan1
Merfolk1
Minotaur1
Nightmare1
Orc1
Pilot1
Plant1
Treefolk1
Villain1
Wizard1
Party4
Sorcery10
Instant7
Artifact5
Spacecraft2
Enchantment4
Insect1
Monk1
Legends15
Historic19
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS44 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite black mana
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
  • Infinite red mana
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
  • Infinite black mana
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
  • Infinite red mana
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite black mana
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
  • Infinite red mana
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite ETB
  • Infinite creature tokens
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
  • Infinite black mana
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite card draw
  • Infinite draw triggers
  • Infinite green mana
  • Infinite red mana
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite landfall triggers
  • Infinite ETB
Bracket 1
doesn’t raise the bracket
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite landfall triggers
  • Put all basic lands from your library onto the battlefield tapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
  • Infinite landfall triggers
  • Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite landfall triggers
  • Put all basic lands from your library onto the battlefield tapped
Group
Color
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