COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
37 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
6 cardsInstant
6 cardsLand
10 cardsMONEY CARDS·44 CARDS·$355.45
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Planeswalker
1 cardsCreature
19 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
5 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Port Razer + Helm of the Host: early arguably two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Port Razer + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature38
Human20
Soldier6
Warrior4
Angel3
Cleric3
Knight3
God2
Golem2
Monk2
Pirate2
Wizard2
Artificer1
Djinn1
Dog1
Dwarf1
Elemental1
Flagbearer1
Food1
Fox1
Giant1
Kor1
Lizard1
Minotaur1
Noble1
Orc1
Phyrexian1
Praetor1
Shaman1
Snake1
Outlaws2
Party9
Land35
Nonbasic8
Basic27
Mountain15
Plains14
Artifact12
Equipment5
Golem2
Food1
Giant1
Snake1
Enchantment9
God2
Fox1
Monk1
Instant7
Sorcery6
Planeswalker1
Basri1
Legends21
Historic30
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control