COMMANDER · DECK
toph
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
2 cardsArtifact
33 cardsSorcery
7 cardsInstant
3 cardsLand
21 cardsSIDEBOARD1 CARD
Artifact
1 cardMONEY CARDS·12 CARDS·$16.31
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Creature
5 cardsEnchantment
2 cardsArtifact
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact39
Construct2
Food2
Insect2
Spacecraft2
Golem1
Robot1
Thopter1
Vehicle1
Land37
Nonbasic18
Basic19
Forest11
Mountain6
Plains6
Creature18
Elf4
Human4
Insect4
Ally3
Scout3
Warrior3
Artificer2
Construct2
Druid2
Goblin1
Golem1
Kavu1
Pilot1
Robot1
Scientist1
Thopter1
Party3
Sorcery7
Instant3
Lesson1
Enchantment2
Legends10
Historic45
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS2 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- You have protection from everything during your opponents' turns
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
Comments · 0
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