COMMANDER · DECK
The Opposite of Highlander
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
2 cardsInstant
2 cardsLand
3 cardsMONEY CARDS·14 CARDS·$190.58
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Creature
11 cardsArtifact
1 cardSorcery
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Cleric18
Human17
Dragon11
Demon10
Adventure2
Elder2
Assassin1
Avatar1
Bird1
Bolas1
Equipment1
Horror1
Ogre1
Spider1
Spirit1
Vampire1
Wizard1
Zombie1
Outlaws1
Party19
Land36
Basic36
Island12
Mountain12
Swamp12
Sorcery19
Adventure1
Dragon1
Artifact5
Demon1
Equipment1
Enchantment3
Saga1
Instant3
Adventure1
Dragon1
Planeswalker1
Bolas1
Dragon1
Elder1
Legends12
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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