MetaMox
COMMANDER · DECK
2021-09-20
DECK $
$325.08
MYTHIC
3
RARE
32
UNCOMMON
41
COMMON
34
COMMAND2 CARDS
MAIN98 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

10 cards

Sorcery

4 cards

Instant

9 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001211821631144516+
COLOR
U: 37 pipsR: 27 pipsC: 103 pips
TYPES
Land36
Nonbasic19
Basic17
Island9
Mountain8
Creature33
Pirate32
Human14
Orc4
Goblin3
Spirit3
Siren2
Djinn1
Elemental1
Giant1
Minotaur1
Monkey1
Salamander1
Shapeshifter1
Wizard1
Outlaws32
Party1
Artifact13
Equipment6
Instant9
Enchantment8
Aura3
Curse2
Sorcery5
Legends9
Historic22
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Near-infinite self-discard triggers
  • Near-infinite draw triggers
Group
Color
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