COMMANDER · DECK
Kenrith Reanimate
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
18 cardsInstant
10 cardsLand
32 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·27 CARDS·$171.22
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Creature
12 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
5 cardsInstant
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic27
Basic10
Lair3
Forest2
Island2
Mountain2
Plains2
Swamp2
Creature25
Human3
Phyrexian3
Wizard3
Zombie3
Avatar2
Demon2
Elemental2
Spirit2
Warlock2
Archon1
Beast1
Boar1
Devil1
Dinosaur1
Elder1
Fox1
Merfolk1
Mutant1
Nightmare1
Noble1
Praetor1
Shaman1
Snake1
Sphinx1
Turtle1
Outlaws2
Party3
Sorcery18
Arcane1
Instant10
Enchantment7
Aura2
Boar1
Elemental1
Turtle1
Artifact6
Legends7
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite colored mana
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw for any number of players
- Return all creature cards from all graveyards to the battlefield under your control
- Infinite draw triggers for any number of opponents
- Infinite +1/+1 counters on creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
38 cards not in the pool
NOT IN THE POOL · 38
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