COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
25 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
10 cardsInstant
6 cardsLand
14 cardsMONEY CARDS·23 CARDS·$86.94
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Planeswalker
1 cardsCreature
9 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
2 cardsInstant
1 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Tainted Sigil + Aetherflux Reservoir: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Revival // Revenge: two-card combo, for six mana or less
- Beacon of Immortality + Tainted Remedy: two-card combo, for six mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Tainted Sigil + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Tainted Remedy — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic12
Basic27
Swamp17
Plains12
Gate1
Creature26
Vampire9
Human6
Cleric5
Advisor4
Spirit3
Ally2
Cat2
Soldier2
Thrull2
Zombie2
Avatar1
Beast1
Dog1
Nightmare1
Phyrexian1
Rogue1
Shaman1
Wall1
Warrior1
Wizard1
Outlaws1
Party8
Enchantment11
Aura2
Sorcery10
Artifact8
Book1
Instant6
Planeswalker1
Sorin1
Legends6
Historic13
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Win the game
Bracket 3 · two-card combo, for six mana or lessTarget opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents