COMMANDER · DECK
Tuvasa the Sunlit
COMMAND1 CARD
Creature
1 cardMAIN140 CARDS
Creature
18 cardsEnchantment
75 cardsArtifact
1 cardSorcery
8 cardsLand
22 cardsMAYBE1 CARD
Enchantment
1 cardMONEY CARDS·50 CARDS·$251.22
Sign in to save your threshold.
Creature
9 cardsEnchantment
35 cardsArtifact
1 cardSorcery
4 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment78
Aura45
Giant1
Nymph1
Spirit1
Treefolk1
Land38
Nonbasic19
Basic19
Plains9
Forest8
Gate3
Island2
Creature19
Human7
Druid5
Shaman3
Spirit2
Wizard2
Archon1
Atog1
Cat1
Centaur1
Cleric1
Elf1
Giant1
Illusion1
Merfolk1
Nymph1
Satyr1
Soldier1
Party3
Sorcery8
Arcane1
Artifact1
Equipment1
Legends4
Historic5
LAND PROBABILITY
38 LANDS · 140 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.0%
TURN 560.5%
TURN 681.4%
TURN 792.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 4
mass land denial
- Destroy all permanents opponents control
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all lands
- Destroy all permanents with mana value 0
- Exile all creatures opponents control
- Exile all creatures that enter the battlefield under an opponent's control
- Exile all permanents opponents control
- Infinite blinking
- Infinite ETB
- Infinite LTB
- Destroy all permanents with mana value 0 upon entering
- Mass Land Denial
Bracket 4
mass land denial
- Destroy all permanents with mana value 0
- Destroy all permanents with mana value 0 upon entering
- Mass Land Denial
Bracket 4
mass land denial
- Gain control of all permanents
- Mass Land Denial
Bracket 3
two-card combo, for six mana or less, pieces included
- Draw the game
- Infinite creature tokens
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Exile all creatures that enter the battlefield under an opponent's control
- Infinite blinking
- Infinite ETB
- Infinite LTB
Bracket 1
doesn’t raise the bracket
- Exile all creatures opponents control
- Exile all creatures that enter the battlefield under an opponent's control
- Infinite blinking
- Infinite ETB
- Infinite LTB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
67 cards not in the pool
NOT IN THE POOL · 67
Comments · 0
No comments yet.