COMMANDER · DECK
19 out of 32 - Jund Commander Challange
COMMAND1 CARD
Planeswalker
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
24 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
14 cardsInstant
9 cardsLand
32 cardsMONEY CARDS·59 CARDS·$620.36
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Planeswalker
4 cardsCreature
16 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
8 cardsInstant
4 cardsLand
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic29
Basic11
Mountain8
Forest6
Swamp6
Creature24
Elemental5
Shaman4
Elf3
Beast2
Human2
Snake2
Ally1
Avatar1
Cat1
Cleric1
Demon1
Dinosaur1
Dryad1
Frog1
Goblin1
Horror1
Merfolk1
Minotaur1
Monk1
Nymph1
Orc1
Plant1
Scout1
Sorcerer1
Spirit1
Warrior1
Party2
Sorcery14
Arcane1
Instant9
Enchantment6
Dryad1
Nymph1
Artifact4
Planeswalker4
Nissa1
Vraska1
Windgrace1
Wrenn1
Legends19
Historic23
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS37 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite creature tokens
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite draw triggers
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite draw triggers
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite draw triggers
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite ETB
- Near-infinite landfall triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite draw triggers
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite landfall triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 21 cards not in the pool
BANNED · 1
NOT IN THE POOL · 21
+ 73 CARDS NOT IN PRECON
+ Abrupt Decay+ Argoth, Sanctum of Nature+ Awaken the Woods+ Azusa, Lost but Seeking+ Beast Within+ Blood Crypt+ Bloodstained Mire+ Burgeoning+ Cabal Coffers+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Cultivator Colossus+ Dakmor Salvage+ Dark Depths+ Dryad of the Ilysian Grove+ Entish Restoration+ Eternal Witness+ Exploration+ Fabled Passage+ Farseek+ Field of the Dead+ Ghost Quarter+ Glacial Chasm+ Greensleeves, Maro-Sorcerer+ Hew the Entwood+ Ignoble Hierarch+ Kodama of the East Tree+ Kodama's Reach+ Life from the Loam+ Lotus Cobra+ Lotus Field+ Mina and Denn, Wildborn+ Mirran Safehouse+ Moraug, Fury of Akoum+ Nature's Lore+ Nissa, Ascended Animist+ Nissa, Resurgent Animist+ Ob Nixilis, the Fallen+ Omnath, Locus of Rage+ Oracle of Mul Daya+ Orcish Lumberjack+ Overgrown Tomb+ Rampant Growth+ Ramunap Excavator+ Realms Uncharted+ Rebuild the City+ Reliquary Tower+ Retreat to Kazandu+ Scapeshift+ Soul of Windgrace+ Splendid Reclamation+ Squandered Resources+ Stomping Ground+ Tear Asunder+ The Gitrog Monster+ Thespian's Stage+ Three Visits+ Titania, Protector of Argoth+ Titania, Voice of Gaea+ Urborg, Tomb of Yawgmoth+ Valakut, the Molten Pinnacle+ Verdant Catacombs+ Vesuva+ Vraska, Golgari Queen+ Wayward Swordtooth+ Wooded Foothills+ World Shaper+ Wrenn and Seven+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 66 PRECON CARDS NOT IN DECK
- Acidic Slime- Akoum Refuge- Baloth Woodcrasher- Blighted Woodland- Bloodtracker- Borderland Explorer- Budoka Gardener- Centaur Vinecrasher- Chain Reaction- Charnelhoard Wurm- Consign to Dust- Crash of Rhino Beetles- Deathreap Ritual- Decimate- Emissary of Grudges- Explosive Vegetation- Far Wanderings- Farhaven Elf- Flameblast Dragon- Forge of Heroes- Forgotten Cave- Fury Storm- Gaze of Granite- Grapple with the Past- Grim Backwoods- Grisly Salvage- Gyrus, Waker of Corpses- Haunted Fengraf- Hunting Wilds- Jund Panorama- Jungle Hollow- Kazandu Refuge- Khalni Garden- Khalni Heart Expedition- Lavalanche- Loyal Apprentice- Loyal Guardian- Loyal Subordinate- Moldgraf Monstrosity- Moonlight Bargain- Mountain Valley- Myriad Landscape- Nesting Dragon- Putrefy- Rakdos Carnarium- Reality Scramble- Rocky Tar Pit- Rubblehulk- Ruinous Path- Sakura-Tribe Elder- Savage Lands- Savage Twister- Scute Mob- Seer's Sundial- Sol Ring- Soul of Innistrad- Stitch Together- Temple of the False God- Terramorphic Expanse- Thantis, the Warweaver- Turntimber Sower- Warped Landscape- Whiptongue Hydra- Xantcha, Sleeper Agent- Yavimaya Elder- Zendikar Incarnate
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