COMMANDER · DECK
syr konrad
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
24 cardsEnchantment
3 cardsArtifact
16 cardsSorcery
12 cardsInstant
7 cardsLand
12 cardsMONEY CARDS·47 CARDS·$402.86
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Creature
12 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
6 cardsInstant
3 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Swamp26
Creature25
Human7
Zombie5
Knight3
Warrior3
Assassin2
Cleric2
Elf2
Vampire2
Wizard2
Adventure1
Ally1
Demon1
Dwarf1
Elk1
God1
Golem1
Horror1
Imp1
Nightmare1
Noble1
Orc1
Rogue1
Shaman1
Skeleton1
Spirit1
Outlaws3
Party8
Artifact18
Equipment3
Elk1
Golem1
Sorcery12
Instant9
Adventure1
Knight1
Zombie1
Enchantment4
God1
Legends9
Historic26
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Near-infinite lifeloss
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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