MetaMox
COMMANDER · DECK

*Reyhan and Sakashima, Blooming Villain

2020-10-14
DECK $
$629.39
MYTHIC
13
RARE
66
UNCOMMON
17
COMMON
17
COMMAND2 CARDS
MAIN98 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

10 cards

Sorcery

7 cards

Instant

7 cards

Land

33 cards
NAMECOSTPRICE
MAYBE13 CARDS

Creature

4 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

1 card
NAMECOSTPRICE

Sorcery

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE

Land

5 cards
MONEY CARDS·71 CARDS·$490.81
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Creature

19 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

4 cards

Instant

7 cards

Land

27 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20712121631043536+
COLOR
U: 12 pipsB: 10 pipsG: 42 pipsC: 106 pips
TYPES
Land36
Nonbasic30
Basic6
Forest5
Island5
Swamp5
Creature33
Construct8
Human6
Elf4
Wizard4
Hydra3
Warrior3
Merfolk2
Ooze2
Aetherborn1
Beast1
Fungus1
God1
Illusion1
Insect1
Phyrexian1
Rogue1
Scout1
Shaman1
Shapeshifter1
Slith1
Snake1
Vampire1
Zombie1
Outlaws1
Party8
Artifact22
Construct8
Equipment2
Beast1
Insect1
Phyrexian1
Shapeshifter1
Slith1
Enchantment8
Aura1
Instant7
Sorcery7
Arcane1
Legends14
Historic35
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Win the game at the beginning of your next upkeep
  • Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Win the game at the beginning of your next upkeep
  • Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Win the game at the beginning of your next upkeep
  • Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Win the game at the beginning of your next upkeep
  • Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite death triggers
  • Infinite sacrifice triggers
ALSO NEEDS
Persist Creature
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Color
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