COMMANDER · DECK
Akiri
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
12 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
10 cardsInstant
14 cardsLand
18 cardsMAYBE13 CARDS
Creature
6 cardsEnchantment
1 cardArtifact
3 cardsSorcery
2 cardsInstant
1 cardMONEY CARDS·66 CARDS·$456.52
Sign in to save your threshold.
Creature
14 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
8 cardsInstant
13 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic16
Basic23
Plains14
Mountain11
Artifact18
Equipment9
Human2
Cleric1
Soldier1
Instant15
Creature13
Human6
Cleric3
Soldier2
Angel1
Archon1
Artificer1
Bird1
Cat1
Goblin1
Knight1
Kor1
Monk1
Nomad1
Spirit1
Warrior1
Wizard1
Party5
Sorcery10
Enchantment8
Class1
Spirit1
Legends5
Historic21
LAND PROBABILITY
39 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.9%
TURN 655.4%
TURN 772.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
- Exile all noncreature spells players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
locks the table
- Exile all noncreature spells players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can only cast one spell per turn
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite creature ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Put all Equipment cards from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite combat damage
- Infinite combat phases
- Infinite creature ETB
- Infinite creature LTB
- Put all basic lands from your library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
No comments yet.