COMMANDER · DECK
assassins
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
3 cardsInstant
8 cardsLand
21 cardsMONEY CARDS·24 CARDS·$81.63
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Creature
9 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
1 cardInstant
1 cardLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Island5
Swamp5
Forest4
Mountain4
Plains4
Creature32
Assassin29
Human21
Vampire6
Elf1
Faerie1
Knight1
Rogue1
Shapeshifter1
Wall1
Zombie1
Changeling1
Outlaws30
Party1
Artifact13
Equipment3
Wall1
Enchantment8
Instant8
Sorcery3
Legends26
Historic38
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card, commander banned as a commander
BANNED · 1
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
47 cards not in the pool
NOT IN THE POOL · 47
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