COMMANDER · DECK
Vadrok (Low/BC)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
15 cardsInstant
14 cardsLand
22 cardsMONEY CARDS·29 CARDS·$84.20
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Creature
5 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
7 cardsInstant
7 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic19
Basic20
Island9
Plains9
Mountain8
Gate3
Creature18
Goblin3
Human3
Wizard3
Beast2
Dinosaur2
Elemental2
Shaman2
Bird1
Cat1
Construct1
Devil1
Dragon1
God1
Lizard1
Merfolk1
Minotaur1
Monk1
Octopus1
Shark1
Warrior1
Zombie1
Party4
Sorcery15
Instant14
Artifact10
Construct1
Equipment1
Enchantment5
Legends6
Historic16
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite mana creatures you control can produce
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite storm count
- Near-infinite untap of creatures you control
- Near-infinitely large creatures until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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