COMMANDER · DECK
Endless Stories
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
31 cardsArtifact
5 cardsSorcery
11 cardsInstant
6 cardsLand
15 cardsMONEY CARDS·24 CARDS·$102.28
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Creature
4 cardsEnchantment
12 cardsArtifact
3 cardsSorcery
3 cardsInstant
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment33
Saga23
Human3
Spirit2
Dragon1
Druid1
Monk1
Noble1
Nymph1
Land32
Nonbasic10
Basic22
Forest6
Plains6
Island5
Mountain5
Swamp4
Creature19
Human10
Druid4
Saga4
Bard2
Halfling2
Nymph2
Shaman2
Spirit2
Centaur1
Citizen1
Cleric1
Dragon1
God1
Monk1
Noble1
Pegasus1
Rogue1
Scout1
Soldier1
Outlaws1
Party2
Sorcery11
Arcane1
Instant6
Artifact5
Equipment1
Food1
Legends9
Historic35
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
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