COMMANDER · DECK
IDK
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
12 cardsArtifact
2 cardsSorcery
19 cardsInstant
10 cardsLand
19 cardsMONEY CARDS·32 CARDS·$165.50
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Creature
14 cardsEnchantment
5 cardsSorcery
6 cardsInstant
4 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic17
Basic14
Forest11
Mountain9
Gate1
Creature26
Human4
Druid3
Goblin3
Warrior3
Elf2
God2
Shaman2
Snake2
Assembly-worker1
Beast1
Centaur1
Cleric1
Cyclops1
Dragon1
Dryad1
Dwarf1
Elemental1
Elephant1
Merfolk1
Noble1
Nymph1
Ogre1
Pirate1
Rogue1
Scout1
Spirit1
Squirrel1
Outlaws2
Party5
Sorcery19
Arcane1
Enchantment16
Saga2
Centaur1
Class1
Dryad1
God1
Nymph1
Spirit1
Instant10
Artifact4
Assembly-worker1
God1
Legends13
Historic17
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
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