MetaMox
COMMANDER · DECK
@CtrlAlton · 2022-11-20
Dynaheir, Invoker Adept
DECK $
$675.66
MYTHIC
8
RARE
29
UNCOMMON
17
COMMON
46
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

15 cards

Enchantment

9 cards

Artifact

12 cards

Sorcery

4 cards

Instant

17 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00131152143942546+
COLOR
W: 17 pipsU: 18 pipsR: 23 pipsC: 105 pips
TYPES
Land42
Nonbasic11
Basic31
Mountain15
Island10
Plains9
Artifact18
Equipment8
Golem2
Angel1
Phyrexian1
Instant17
Creature16
Human6
Wizard6
Goblin2
Golem2
Shaman2
Angel1
Artificer1
Beast1
Cleric1
Giant1
Hellion1
Mercenary1
Orc1
Phyrexian1
Pirate1
Vedalken1
Zombie1
Outlaws2
Party7
Enchantment9
Aura7
Sorcery4
Legends9
Historic25
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS17 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana permanents you control can produce
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite mana permanents you control can produce
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Group
Color
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