COMMANDER · DECK
Skullbriar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
20 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
14 cardsInstant
13 cardsLand
14 cardsMONEY CARDS·51 CARDS·$211.36
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Creature
16 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
7 cardsInstant
7 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land30
Nonbasic12
Basic18
Forest14
Swamp6
Creature21
Druid5
Human5
Elf4
Construct2
Elemental2
Ooze2
Snake2
Beast1
Bird1
Cat1
Dinosaur1
Fungus1
Incarnation1
Shaman1
Vampire1
Warlock1
Wizard1
Zombie1
Outlaws1
Party1
Sorcery14
Arcane1
Instant13
Enchantment12
Aura7
Artifact11
Equipment5
Construct2
Planeswalker1
Yanggu1
Legends4
Historic14
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS22 COMBOS
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Infinite damage to creatures
- Lock
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Infinite damage to creatures
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite +1/+1 counters on creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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