COMMANDER · DECK
32C - CNP* - Jund - Vazi - T&Cs Apply
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
10 cardsInstant
12 cardsLand
28 cardsMONEY CARDS·37 CARDS·$193.51
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Creature
9 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
5 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic25
Basic11
Forest9
Swamp9
Mountain8
Creature28
Human9
Elf4
Pirate4
Rogue4
Dragon3
Citizen2
Druid2
Goblin2
Warrior2
Advisor1
Aetherborn1
Artificer1
Assembly-worker1
Cleric1
Demon1
Dwarf1
Elemental1
Halfling1
Knight1
Noble1
Ogre1
Orc1
Scout1
Spirit1
Tiefling1
Troll1
Warlock1
Zombie1
Outlaws9
Party7
Artifact13
Assembly-worker1
Equipment1
Human1
Rogue1
Instant12
Sorcery10
Enchantment4
Class1
Legends7
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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