COMMANDER · DECK
Breakdown indepth
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
10 cardsArtifact
7 cardsSorcery
15 cardsInstant
7 cardsLand
15 cardsMONEY CARDS·44 CARDS·$557.97
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Creature
16 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
6 cardsInstant
2 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land32
Nonbasic12
Basic20
Island10
Mountain10
Forest9
Creature29
Golem6
Construct4
Eldrazi4
Shaman3
Elf2
Giant2
Adventure1
Angel1
Assembly-worker1
Chimera1
Druid1
Elemental1
Goblin1
God1
Human1
Incarnation1
Merfolk1
Monk1
Phyrexian1
Serpent1
Sphinx1
Zombie1
Artifact19
Golem6
Construct4
Angel1
Assembly-worker1
Phyrexian1
Sorcery17
Adventure1
Giant1
Enchantment10
Aura2
Instant7
Legends11
Historic30
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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