COMMANDER · DECK
Desynchronization
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
8 cardsInstant
8 cardsLand
25 cardsMONEY CARDS·27 CARDS·$201.06
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Creature
5 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
4 cardsInstant
4 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic20
Basic20
Swamp8
Island5
Mountain4
Plains4
Forest3
Gate1
Creature26
Assassin21
Human21
Pirate2
Demon1
Equipment1
God1
Knight1
Noble1
Plant1
Rogue1
Scientist1
Vampire1
Warrior1
Zombie1
Outlaws22
Party2
Artifact12
Equipment5
Demon1
Instant8
Sorcery8
Enchantment7
Saga1
Legends25
Historic34
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card, commander banned as a commander
BANNED · 1
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
45 cards not in the pool
NOT IN THE POOL · 45
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