MetaMox
COMMANDER · DECK
2021-05-31
Hanna, Ship's Navigator
DECK $
$1,765.24
MYTHIC
5
RARE
68
UNCOMMON
15
COMMON
15
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

6 cards

Enchantment

23 cards

Artifact

9 cards

Sorcery

10 cards

Instant

12 cards

Land

26 cards
MAYBE4 CARDS

Enchantment

1 card
NAMECOSTPRICE

Sorcery

3 cards
MONEY CARDS·56 CARDS·$1,398.47
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Planeswalker

1 card

Creature

3 cards

Enchantment

17 cards

Artifact

3 cards

Sorcery

9 cards

Instant

9 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1041921931645576+
COLOR
W: 46 pipsU: 38 pipsC: 127 pips
TYPES
Land38
Nonbasic22
Basic16
Island12
Plains11
Enchantment24
Instant12
Sorcery10
Artifact9
Creature7
Human4
Cleric2
Wizard2
Archon1
Artificer1
Elf1
Illusion1
Party4
Planeswalker1
Elspeth1
Legends9
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 4
mass land denial
  • Destroy all lands
  • Destroy all permanents with mana value 0
  • Exile all creatures opponents control
  • Exile all creatures that enter the battlefield under an opponent's control
  • Exile all permanents opponents control
  • Infinite blinking
  • Infinite ETB
  • Infinite LTB
  • Destroy all permanents with mana value 0 upon entering
  • Mass Land Denial
Bracket 4
mass land denial
  • Destroy all permanents with mana value 0
  • Destroy all permanents with mana value 0 upon entering
  • Mass Land Denial
Bracket 4
mass land denial
  • Gain control of all permanents
  • Mass Land Denial
Bracket 3
locks the table
  • Permanently phase out all creatures and non-Aura enchantments on the battlefield
  • Lock
Bracket 3
locks the table
  • You control one opponent on each of their turns
  • Lock
Bracket 1
doesn’t raise the bracket
  • Exile all creatures opponents control
  • Exile all creatures that enter the battlefield under an opponent's control
  • Infinite blinking
  • Infinite ETB
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Exile all creatures opponents control
  • Exile all creatures that enter the battlefield under an opponent's control
  • Infinite blinking
  • Infinite ETB
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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