COMMANDER · DECK
anti-venom
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
10 cardsEnchantment
14 cardsArtifact
26 cardsSorcery
9 cardsInstant
7 cardsLand
8 cardsMONEY CARDS·36 CARDS·$192.00
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Creature
5 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
3 cardsInstant
3 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land32
Nonbasic7
Basic25
Plains25
Adventure1
Town1
Artifact27
Equipment13
Myr1
Spacecraft1
Enchantment16
Aura10
God2
Eldrazi1
Creature11
Human4
God2
Hero2
Advisor1
Cleric1
Dwarf1
Giant1
Horror1
Knight1
Myr1
Phyrexian1
Soldier1
Spider1
Symbiote1
Party1
Sorcery10
Adventure1
Town1
Instant7
Planeswalker1
Elspeth1
Legends12
Historic35
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Lock
- Prevent all damage that would be dealt to you
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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